Interfaces

First, we define a very simple interface on geometry, containing the two most basic interface methods - calculating the area and calculating the perimeter - with the following code:

type geometry interface { area() float64 perim() float64 }

Next, we define two structs, a rectangular struct and a circular Rectangular struct, with the following code:

type rect struct { width float64, height float64 } type circle struct { radius float64 }

Then implement the interface methods defined above respectively, and the code related to the rectangular structure is as follows:

func (c circle) area() float64 { return math.Pi * c.radius * c.radius } func (c circle) perim() float64 { return 2 * math.Pi * c.radius }

Now a complete code example to see how the interface is actually used is as follows:

import ( "math" ) type geometry interface { area() float64 perim() float64 } type rect struct { width float64 height float64 } type circle struct { radius float64 } func (r rect) area() float64 { return r.width * r.height } func (r rect) perim() float64 { return 2*(r.width + r.height) } func (c circle) area() float64 { return math.Pi * c.radius * c.radius } func (c circle) perim() float64 { return 2 * math.Pi * c.radius } func measure(g geometry) { println(g) println("area:", g.area()) println("perimeter:", g.perim()) } r := rect{width: 6, height: 9} c := circle{radius: 2} measure(r) measure(c) /* Run results: {6 9} area: 54 perimeter: 30 {2} area: 12.566370614359172 perimeter: 12.566370614359172 */

Next example: Interface Satisfaction